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Commit 626efac1 authored by Chih-Yu Huang's avatar Chih-Yu Huang
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C2VdaBqBlockPool: support surface switch at protected playback

Originally, protected buffer allocator has restriction that we can
only call priorGraphicAllocation() method once for each buffer. But we
have to call priorGraphicAllocation() again when switching surface. So
surface switching is not supported at protected playback.

However, the restriction is relaxed at ag/13461483. This CL removes
the protected playback check at surface switching.

Bug: 160110407
Test: m -j32

Change-Id: I21154fa9a9f69db1e2eee89f296daae8932239d1
parent 3262a621
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