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Commit 3ace4ef8 authored by Bartłomiej Grzesik's avatar Bartłomiej Grzesik
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V4L2DecodeInterface: Switch to C2BufferQueueBlockPool

Due to move to Codec 2.0 VNDK 1.2 and implementation of asynchronous
graphic buffer fetching, there is no need to use C2VdaBqBlockPool.
Limitation of number of fetched buffers is done by C2SurfaceSyncMemory
and VideoFramePool. For this reason switching to C2BufferQueueBlockPool.

This moves unblocks a dozen of tests failures on Android T.

Bug: 268301611
Bug: 268305422
Bug: 270329448
Bug: 238710012
Bug: 238390060
Bug: 270331759
Bug: 238709912
Test: CtsMediaCodecTestCases
Test: CtsMediaDecoderTestCases
Test: CtsMediaV2TestCases
Test: GtsExoPlayerTestCases com.google.android.exoplayer.gts.CommonEncryptionDrmTest#cencSchemeTypeV*
Change-Id: Ia36a290146860f68c611da4746cd0375225adc99
(cherry picked from commit c53b55c4)
parent d4829d03
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