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build-sys: fix crlf-ending C code
On msys2, the shader-to-C script produces bad C: ./ui/shader/texture-blit-vert.h:2:5: error: missing terminating " character [-Werror] Fix it by changing the line ending from crlf to lf, and convert the script to Python (qemu build seems perl-free after that). Signed-off-by:Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by:
Thomas Huth <thuth@redhat.com> Message-Id: <20230110132700.833690-2-marcandre.lureau@redhat.com> Signed-off-by:
Alex Bennée <alex.bennee@linaro.org> Message-Id: <20230124180127.1881110-6-alex.bennee@linaro.org> (cherry picked from commit e2c4012b) Signed-off-by:
Michael Tokarev <mjt@tls.msk.ru>
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